So I have put a little bit more time into the Soul Sacrifice and my immediate thought was that the demo certainly doesn't do it a whole lot of favors. In fact, the first part of the game, controls are not easily digested. I suppose reading the eManual does help a bit, but let me see if I can give you a quick intro.
You are a prisoner of evil sorcerer Magusar. You witness him destroy another before you get control and uncover a talking book, the Libron. What the book does is allow you to relive experiences of its author. You are transported back to a scene with Magusar as ally before he becomes completely mad.
I think part of the issue is that there does not appear to be a "Pause" type function to the action (outside of using the PS button). Getting to the action, this is the meat of the UI.
Now, I'm not sure how far the demo goes. I suspect I have played beyond the demo. The Libron offers a different missions from which the captive can read through and experience the Libron, learning the powers of the sorcerer. The dilemma facing the sorcerer comes upon defeating a foe. He is given the opportunity to determine whether he will save or sacrifice the vanquished foe. The sacrifice increases magic level, the save increases the life level. The premise of Soul Sacrifice derives from the notion that through sacrifice, the sorcerer pays a price for power. The bloodlust creates or reveals a monster within.
Anyway, that's the basic gist of it as far as I understand/have played. I'd be curious to see if that helps or what people think about the demo with a little bit of primer. Good luck!
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